#include "gui/objects/segments/GUIAvenueSegment.h"

namespace gui {

GUIAvenueSegment::GUIAvenueSegment(RoadSegment* roadSegment) :
	GUIRoadSegment(roadSegment) {
	this->setTexture("res/img/avenue.bmp", 0, 0, 255, false);
}

GUIAvenueSegment::~GUIAvenueSegment() {

}

}
